<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Smoosh Devlog - itch.io</title><link>https://mike-daw.itch.io/smoosh</link><description>Shifting maze action puzzle game for Game Boy and Game Boy Color</description><item><guid>https://mike-daw.itch.io/smoosh/devlog/1521809/v12-maze-gen-tweaks-and-palette-per-stage</guid><title>V1.2 - maze gen tweaks and palette per stage</title><link>https://mike-daw.itch.io/smoosh/devlog/1521809/v12-maze-gen-tweaks-and-palette-per-stage</link><pubDate>Tue, 12 May 2026 19:29:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed a very very rare impossible maze gen, and added a palette shift per level to aid sense of progression Also added a little indicator of how much extra time you&#039;re being awarded in game...</p>]]></description></item></channel></rss>